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NPC Generator

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Advanced [show]


Eberdeb Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown tunic with blue highlights, and long red pants that bunch up around his shoes. His hair is red, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He seems to be bored by most things; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Mundane. Bonds: Attractive, Job, Religious, Rich. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Eberdeb Maekkelferce, Male Gnome Druid 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: Just what you see.


Social Check DCs


Art Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. He wears a colorful flower in his gray fur. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Layabout, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Art took refuge in the ruined castle and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Art Of Clay, Male Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Athletics +5, Nature +7
Senses Passive Perception 13
Languages Common, Auran, Infernal, Elven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Zook Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He sports grey clothing, slightly heavier than average wear. He has a long brown beard with little hanging trinkets. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to find somewhere to settle down

Ideals: Persistence, Logical. Flaws: Insane, Mundane. Bonds: Enemies. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Zook Gobblefirn, Male Gnome Wizard 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Red garnet (130 gp).


Social Check DCs


Naill Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely brown suit with white socks and a vest with buckled shoes. He keeps his auburn hair in a flapper bob. He wears an eyepatch.

Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a brigands raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Naill Withrethin, Male Elf Wizard 11
Medium (5'3") Elf, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2700 gp. 1 Minor magic item.


Social Check DCs


Khrosh Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is chestnut and very short. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Selfish, Fearful, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Khrosh Tenley, Male Half-Orc Rogue 8
Medium (6'1") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 700 gp. Banded agate (8 gp).


Social Check DCs

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