Purban Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His red hair is greasy and uncared for. His fierce brown eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather father left him crippled. During his travels, Purban and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Purban discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Purban fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Selfish, Disease. Bonds: Poor, Job, Adventurer. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Azurite (16 gp). Black pearl (1100 gp). 5 Acid flasks. 1 Tanglefoot bags. 1 Holy water. 4 Thunderstones.
Cimer Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his white hair in a flapper bob. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: Cimer was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Rich, Job, Nature, Family. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Celestial, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Eldon Turen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" northern man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His auburn hair is knotted and matted. His hazel eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Eldon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Shy, Hedonist. Bonds: Rich, Military. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Smoky quartz (20 gp). Silver pearl (160 gp). Red-brown spinel (160 gp).
Faran TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He has a long red beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Job, Military. Occupation: Bookbinder
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 95 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Druidic, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +7
Possessions: 3000 gp.
Sapply Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket, and carries crossbows. His hair is chestnut, silky, and of moderate length. His eyes are brown and catlike.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has achieved small success as a Armorer.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 9000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!