Mordai Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a yellow and white robe with the hood down. His silver hair is smooth and relatively long. His eyes are silver.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.
History: Mordai lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his sister.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 30000 cp. Pink pearl (50 gp). Malachite (6 gp). Azurite (6 gp).
Tarak Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is kept up in a ponytail inside a small hat. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Tarak lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5
Possessions: Just what you see.
Ishmoz Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a green coat with tan slacks, and carries halberds. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: Ishmoz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Insane, Hedonist. Bonds: Poor. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Lapis lazuli (8 gp). Violet garnet (900 gp).
Cask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Map Maker uniform. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. His fur is lavender and curly. He has gleaming, smiling hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Cask was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Lorm Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright yellow suits and hats. He has a small bristly mustache and wavy blonde hair. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Merchant soon after.
Motivation: Expand his business; and he wants to get laid
Ideals: Athletic, Philantrophist. Bonds: Religious, Mentor, Job, Has a crush. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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