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Advanced [show]


Marbas Blur, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His wide-brimmed hat is riddled with cuts and holes. His red unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker, Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Marbas Blur, Male Tiefling Monk 2
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gûnd Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. His tied-back hair is black. He has several tiny sapphire earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Gûnd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Gûnd took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Bonds: Attractive, Rich, Criminal record, Mentor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Gûnd Marleigh, Male Half-Orc Wizard 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 9 (-1)9 (-1)
Skills Athletics +6, Deception +1
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Rose (40 gp). Chrysoberyl (140 gp).


Social Check DCs


Skamos Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He wears his red hair up. His eyes, though not visible through his cowl, are black.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Skamos liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up work as a Carter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: PTSD. Bonds: Job, Military, Nature. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Skamos Beauty, Male Tiefling Commoner 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (3000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Fibblestib Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Fibblestib Miggledy, Male Gnome Rogue 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Brass mug with jade inlays (100 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Ogthrak Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear blue pants and tee shirts. He keeps his black hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Family, Nature. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Ogthrak Marlee, Male Half-Orc Commoner 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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