Orthog Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Orthog was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: He's attracted to the PC; and he is greedy
Flaws: Hedonist. Bonds: Attractive, Rich, Military, Adventurer, Has a crush. Occupation: Stableman
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Torinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His rusty crest is lengthy. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting, Extrovert, Gifted. Flaws: Mundane. Bonds: Nature. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 13)
Armor Class 12
Hit Points 129 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright tan suits and hats. His red crest is thinning but still full. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Mason business at a young age. Mozikth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 4000 sp.
Silvo Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a brown suit, red shirt, and black tie. His brown hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 103 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +6
Possessions: 10000 sp.
Merihim Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears blue trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has wavy dark red hair. His gold eyes dart from person to person.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.
History: He was always a brilliant, if unscrupulous mind. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp.
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