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Quarethon Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy pastel pantaloons and a black scarf, and is pretty ugly. He keeps his white crest in a pixie cut. He has gold eyes and a pastel hat with a black feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast desert. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Job, Nature, Family. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Quarethon Mohradyllion, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: Chrysoberyl (110 gp). Violet garnet (300 gp). Alexandrite (300 gp). Lapis lazuli (14 gp).


Social Check DCs


Mehen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy green crest. His red eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Passionate, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Mehen Daardendrian, Male Dragonborn Wizard 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Rimple Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His silver hair is long and unkept. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Rimple Munggen, Male Gnome Wizard 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Ombul Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin white vertical stripes and yellow pants. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is blonde and curly. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Brewer, his mother struggled to pay the bills. He moved out east to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive. Bonds: Adventurer, Criminal record, Poor. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Ombul Hogcollar, Male Halfling Cleric 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratak Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His brown hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Flaws: Ugly, Insane. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Ratak Graeme, Male Half-Orc Cleric 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Athletics +6, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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