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NPC Generator

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Advanced [show]


John Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature, Religious. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

John Tiltathana, Male Half-Elf Expert 13
Medium (5'10") Half-Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Athletics +5, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7

Possessions: Fiery yellow corundum (1400 gp). Bloodstone (50 gp). Bloodstone (50 gp). Azurite (9 gp). Smoky quartz (50 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Rurik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and he perpetually has his greatsword ready. He keeps his black hair in a flapper bob. His brown eyes peer out from beneath his Stetson black hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Nature, Military. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Rurik Dankil, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnome, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 80 gp.


Social Check DCs


Windy Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and carries quarterstaffs. His white fur is long and unkept. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Windy was raised in a hard working conservative environment. When Windy reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Windy Prim Posies, Male Tabaxi Cleric 4
Medium (6'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 45000 sp. Blue quartz (11 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Skamos Sage, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is heavily combed to the left. He has several tiny emerald earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love.

Ideals: Joker, Optimist. Bonds: Rich, In love. Occupation: Performer

Voice: German accent

Attributes [hide]

Skamos Sage, Male Tiefling Druid 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 400 gp. Lapis lazuli (12 gp). Tourmaline (90 gp).


Social Check DCs


Cory Remington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). He keeps his brown hair in a flapper bob. He wears an eyepatch.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Remington, Male Human Rogue 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Animal Handling +8, Nature +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 370 pp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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