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Advanced [show]


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears baggy white pantaloons and a tan scarf. His hair, while still mostly silver, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of giants once and for all.

History: Vonbin hails from a village terrorized by giants. He helped his father out around the business and became quite the natural. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of giants; and marry his brother to traveling adventurers

Bonds: Attractive, Job, Enemies, Family. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Ranger 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 gp. Gold and topaz bottle stopper cork (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Minor magic item.


Social Check DCs


Tree Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown fur is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy and tries to find solutions quickly.

History: Tree hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tree was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Flaws: Ugly, Lazy, Disease. Bonds: Enemies. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Tree Of Ale, Male Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1300 gp. Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His hair is black, silky, and of moderate length. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Fearful. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Heward Upton, Male Human Expert 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)8 (-1) 15 (+2)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp. Golden pearl (140 gp).


Social Check DCs


Marbas Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is red and curly. His fierce white eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: Marbas hails from a village terrorized by goblins. In his 12th year, his parents were killed by a goblins raid, leaving Marbas alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and many goblins want him driven away

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Enemies, Adventurer, Rich. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Marbas Doom, Male Tiefling Ranger 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Oloric Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His long red hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: He is wracked by social anxiety.

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Slave, Family. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Oloric Gorunn, Male Dwarf Rogue 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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