Qemuel Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in grey turtlenecks beneath a yellow coat with green slacks. His white hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Slave. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 380 gp.
Mordai Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.
History: Mordai lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
Possessions: 8000 sp. Deep blue spinel (300 gp). Citrine (80 gp). Golden yellow topaz (300 gp). White pearl (80 gp).
Spear Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His yellow fur is drawn into a tight pony tail with a card scrunchie. His fierce copper eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: Spear lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable
Ideals: Logical. Bonds: Job, Family, Criminal record, Military. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp. Coral (40 gp).
Mugrunden Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Navigator. His crest is copper and curly. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Navigator. He is a ruthless business man, a trait he acquired from his mother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Navigator.
Motivation: Retire the richest man in the south; and expand his business
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 600 gp. Jade (90 gp). Blue star sapphire (1200 gp). Sardonyx (50 gp).
Gennal Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His whole body is exceptionally muscular. He has wavy red hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and many illithids want him driven away
Flaws: Forgetful. Bonds: Immigrant, Enemies, Poor. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
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