Sark Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His long black hair reaches down to his waist. He has several tiny amber earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Joker, Gifted. Bonds: Attractive, Slave, Rich. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 20000 cp. Onyx (80 gp). Peridot (80 gp). Alexandrite (400 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a hunchback. He wears a feathered hat to cover his moderate length silver hair. His gray eyes dart from person to person.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Family. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 70 pp.
Aramil Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a club. He has a black handlebar mustache and slicked back black hair. His blue eyes peer out from beneath his top blue hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.
History: Gifted from a young age, Aramil studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Aramil and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and half-elven compassion
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Mozikth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his rusty crest down. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic, Gifted, Persistence. Flaws: Addict, Mundane. Bonds: Job. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 82 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 |
Possessions: 10000 gp. Bloodstone (80 gp). Blue quartz (13 gp). Carnelian (80 gp). Banded agate (13 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Golden pearl (50 gp). Peridot (80 gp). Deep blue spinel (800 gp). Rich purple corundum (700 gp). Moss agate (13 gp).
Adrex Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with black colored cloaks and clothing. He has no crest. He has a tattooed face.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Sailor for hire.
Motivation: Further expansion of business; and he desires power and/or immortality
Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Banded agate (6 gp). Pink pearl (50 gp). Fiery yellow corundum (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
