Vlorn Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. His long red hair is drawn into a two foot long braid. He has gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end
Ideals: Philantrophist, Artistic, Fighting. Bonds: Attractive, Military. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears silk and lounges about seductively. His beige fur is kept up in a ponytail inside a Stetson hat. His amber eyes peer out from beneath his Stetson tan hat.
Personality: He dislikes all the random violence that takes place in the east. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Windy hails from a village terrorized by gnolls. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and revenge
Ideals: Pacifist. Bonds: Attractive, Adventurer, Enemies, Nature. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6
Possessions: 38000 sp. Rich purple corundum (900 gp). Violet garnet (600 gp). Blue sapphire (900 gp). Azurite (14 gp).
Burto Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He has moderate length black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against drow; and meet up once more with his childhood friend
Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp. Cloth of gold vestments (100 gp). Solid gold idol (500 gp). Old masterpiece painting (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white cloak and cross-gartered brown stockings. His auburn hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Priest mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and to end his boredom
Ideals: Gifted. Flaws: Addict, Shy, Mundane, Disease. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 5000 cp. Lapis lazuli (16 gp). Pink pearl (40 gp). Obsidian (16 gp). 1 Darkwood Buckler.
Mozfel Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.
History: Mozfel hails from a village terrorized by illithids. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge.
Flaws: Racist. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 300 gp.
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