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Advanced [show]


Alexandre Alby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Alby, Male Human Bard 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 40 gp.


Social Check DCs


Darrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His auburn hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Darrak Dankil, Male Dwarf Adept 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 18 (+4)10 (+0)
Skills Religion +2, Stealth +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 600 gp. Chrysoprase (60 gp). Banded agate (14 gp). Deep green spinel (120 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His white hair is cut short. He has gleaming, smiling gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Anverth managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He's looking for his big break; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Military, Criminal record, Adventurer. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Anverth Cobblelob, Male Gnome Barbarian 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Halimath Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his red hair down. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halimath is combative with any and all who dare try his patience in the slightest.

History: Halimath was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Halimath Hill, Male Half-Elf Fighter 8
Medium (4'9") Half-Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 95 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)16 (+3) 15 (+2)15 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is long and unkept. His blue eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Religious, Enemies. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Halander Quickstep, Male Halfling Warrior 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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