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Advanced [show]


Tim Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Flaws: Depressed, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Carlyle, Male Human Rogue 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a wide-brimmed hat to cover his moderate length silver hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Stannor lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Cynical. Bonds: Adventurer, Attractive, Family. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Stannor Warmwater, Male Halfling Aristocrat 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +0

Possessions: 180 gp.


Social Check DCs


Fivin Amakiir, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear brown pants and tee shirts. His hair is chestnut and very short. His eyes are hazel and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fivin took refuge in the large cave and found the beat up trident and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Fivin Amakiir, Male Elf Rogue 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Rich purple corundum (700 gp). Aquamarine (400 gp). Silver pearl (40 gp).


Social Check DCs


Tarhun Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears professional attire. He wears his bronze crest up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Tarhun Jharthraxyn, Male Dragonborn Commoner 6
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Laucian Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Laucian Galanodel, Male Elf Expert 8
Medium (4'7") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3

Possessions: 30 pp. Violet garnet (400 gp). Moonstone (30 gp). Black star sapphire (1300 gp).


Social Check DCs

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