Igden Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his silver hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with singing.
History: Igden was born with his mother's beautiful face. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many giants want him driven away; and he's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 74 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling, Ignan, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 |
Possessions: 5000 gp. Sardonyx (30 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Black opal (800 gp). Rhodochrosite (9 gp). Coral (40 gp). Amethyst (40 gp). Brown-green garnet (40 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paymon Love, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. He wears his white hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Tiefling culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east, but his parents moved at a very young age to the west. In his 11th year, his parents were killed by a dire rats raid, leaving Paymon alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.
Motivation: Many dire rats want him driven away; and to reunite with his old friends
Flaws: Racist. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. White pearl (90 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Hematite (12 gp).
Einkil Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His moppish blonde hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.
Personality: Einkil wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Einkil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.
Motivation: To unite with his brother.
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
Medrash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his mace ready. His copper crest is lengthy. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Slave. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 12)
Armor Class 14
Hit Points 65 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Black opal (900 gp). Blue quartz (12 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is white, silky, and of moderate length. He has several tiny amethyst earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 14
Hit Points 126 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1800 pp. Eye agate (14 gp). Golden pearl (80 gp). Coral (80 gp). Golden yellow topaz (700 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Jade (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!