Einkil Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Farmer uniform. His silver hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Einkil was born the youngest of three triplets. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.
Rurik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Rurik is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Rurik studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Dwarven compassion; and regain custody of his son
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 75 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A roughly beaten golden orb (40 gp). A roughly beaten golden orb (40 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Weston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Bowyer, but he got bored and became a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: To be a Bowyer again; and further expansion of business
Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record, Job. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Oren Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His brown hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: He was raised by priests from a young age. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Justice, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). A necklace of small pink pearls (1000 gp).
Alvyn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His green eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east to a Mercenary, Alvyn learned a great deal about his mother's area of expertise. In his 10th year, his parents were killed by a drow raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of drow
Bonds: Rich, Job, Immigrant, Enemies, Guardian. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
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