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Advanced [show]


Sun Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his yellow fur down. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Knight business at a young age. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Optimist. Bonds: Adventurer, Job, In love, Religious. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Sun Of Clay, Male Tabaxi Adept 11
Medium (6'7") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)8 (-1) 11 (+0)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2300 gp. Sardonyx (80 gp). Star rose quartz (80 gp). Deep green spinel (110 gp).


Social Check DCs


Percival Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has a long blonde beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Courier

Voice: German accent

Attributes [hide]

Percival Birkenhead, Male Human Monk 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Mindartis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt, and he perpetually has his morningstar ready. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Mindartis was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He struck the Ploughman job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Mindartis Yaeldrin, Male Elf Cleric 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp. Amber (130 gp). Rhodochrosite (16 gp). Pink pearl (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eldon Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy red pantaloons and a tan scarf. He has moderate length auburn hair. This brown eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Barrister profession.

History: Eldon was born in the north. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Hedonist. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Eldon Fapplestamp, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Priest. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: Miles was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Logical, Impeccable. Bonds: Job, Attractive, Adventurer. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Hadleigh, Male Human Fighter 7
Medium (5'8") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)17 (+3) 15 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (200 gp).


Social Check DCs

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