Jak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His chestnut hair is cut short. His green unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Jak will drive conversation. He is harsh and unforgiving.
History: Born to a pair of adventurers, Jak grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fax Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He has moderate length green crest. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Map Maker, Fax learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Olunt Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His head has been shaved. His eyes are violet and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly, Shy, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Terran, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 300 pp. Silver chalice with lapis lazuli gems (140 gp). Fire opal pendant on a fine gold chain (2100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (4000 gp). Embroidered and bejeweled glove (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Old masterpiece painting (2100 gp).
Uthemar Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. He wears a colorful flower in his blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: Uthemar was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants his loneliness to end; and he wants to get laid
Flaws: Shy. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal, Gnome, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Red-brown spinel (140 gp).
Anthony Breeden, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His chestnut hair is still thick. His amber eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the north. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Anthony was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Sellsword; and wants a kiss
Ideals: Pacifist, Persistence. Flaws: Ugly, Fearful. Bonds: Nature, Has a crush. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp. Deep blue spinel (300 gp).
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