Two Llamas Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His fur is black and very short. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Two Llamas is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Two Llamas studied abroad. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Joker, Justice, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Auran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1400 gp. Red-brown spinel (60 gp). Silver pearl (60 gp). Lapis lazuli (5 gp). Rose (40 gp). Azurite (5 gp). Moss agate (5 gp). Black pearl (400 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Randal Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To clean up the streets; and money/treasure
Ideals: Joker, Justice. Flaws: Impulsive. Bonds: Rich, Guardian. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 800 gp. Moss agate (10 gp). Fire opal (1100 gp). Rhodochrosite (10 gp). Jasper (30 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item.
Rathkran Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His green crest has been sun bleached extensively. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.
History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help
Flaws: Insane, PTSD. Bonds: Adventurer, Criminal record, Mentor. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1100 gp. Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
Crampernap Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears a tan costume with the symbols of strength on his torso. His hair is red and curly. He wears a mask on his face.
Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Crampernap was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the east; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Healer
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
River Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His cinnamon fur is long and unkept. His eyes are amber and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Logical. Flaws: Ugly, Insomniac, Impulsive, Insane. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Emerald (1000 gp). Black star sapphire (1000 gp). Lapis lazuli (10 gp).
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