Caeldrim Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is long and silver with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born in the east his family was never financially stable. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Bonds: Poor, Job, Family. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Rich purple corundum (600 gp).
Fabien Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears green painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His hair is brown and curly. His amber eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Merchant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is content; and he is currently in port desperately looking for someone to get him out
Flaws: Hedonist, Secretive. Bonds: Slave, Poor. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and topaz bottle stopper cork (500 gp).
Gormogord Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears a violet small hat and violet clothes. His clothes are grease stained in places. His hair is long and black with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the south his family was never financially stable. His childhood dream was to be a Unemployed, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to be a unemployed again
Ideals: Fighting. Bonds: Poor, Immigrant, Adventurer, Nature, Job. Occupation: Bather
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. Fire opal (800 gp). Black star sapphire (800 gp). Banded agate (11 gp).
Veit Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Veit's homeland. Veit decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and he would like to get married and retire
Ideals: Artistic, Fighting. Bonds: Attractive, Immigrant, Has a crush, Rich. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Chalcedony (40 gp). Brown-green garnet (140 gp).
Kody Willoughby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a tan suit, red shirt, and tan tie. He has styled his silver hair well, parting it to the left. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Merchant profession.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp.
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