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Advanced [show]


Gerard Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He takes great joy in being the best Mason in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He then took over the family business and is one of the better Mason for hire.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Entrepeneur, Impeccable. Flaws: Mundane. Bonds: Job, Nature. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Gerard Coulson, Male Half-Elf Warrior 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 140 gp.


Social Check DCs


Gale Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. His lavender fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gale was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against giants; and he is greedy

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Gale Mist, Male Tabaxi Bard 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Erky Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his silver hair in a flapper bob. He has a dull look in his amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Erky Ningel, Male Gnome Barbarian 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 48 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Paggen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in kukri use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Paggen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Bonds: Attractive, Job, Military, Enemies. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Paggen Lingenhall, Male Gnome Warlock 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp. Black pearl (200 gp). Eye agate (11 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Drogo Payton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely black suit with grey socks and a vest with buckled shoes. His black hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Drogo was born on a far western plains where he grew up under the tutelage of his father, an expert Scribe. He was granted divine powers by his dying sister.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Opinionated, Logical, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Drogo Payton, Male Human Bard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 160 gp.


Social Check DCs

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