Art Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'11", this man is renowned for his bright brown suits and hats. He keeps his long cinnamon fur kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Seeks redemption; and he has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Criminal record. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2100 gp. Star rose quartz (70 gp). Banded agate (9 gp). Golden yellow topaz (1000 gp). Bloodstone (70 gp).
Beiro Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He prefers to wear flannel. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Beiro was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Bricklayer like his mother before him.
Motivation: Nothing but the best is good enough for him; and to be a dyer again
Ideals: Opinionated, Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 4 Thunderstones. 3 Acid flasks. 3 Holy water.
Shadow In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. He sports a flattop fur cut. He has gleaming, smiling green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Shadow was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Shadow was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shadow decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice, Philantrophist. Bonds: Attractive, Poor, Criminal record. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. Sapphire pendant on gold chain (1100 gp).
Frouse Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. He sports a flattop hair cut. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Frouse took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Joker, Gifted, Logical. Flaws: Insane. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Prâk Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prâk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Antagonistic, Depressed. Bonds: Religious. Occupation: Weaver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp. 1 Minor magic item.
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