Trynnicus Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this man has the majority of his body covered in plate. He wears a Stetson hat to hide his balding. His eyes are likewise gold. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Trynnicus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He then took over the family business and is one of the better Adventurer for hire.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp.
Darrow Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is unsatisfied with his job.
Flaws: Disease. Bonds: Attractive, Family, Job, Has a crush. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 15)
Armor Class 14
Hit Points 71 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 700 pp. Star rose quartz (30 gp). Moss agate (5 gp). 1 Medium magic item.
Kaladan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a blue Stetson hat and blue clothes. His rusty crest is drawn into a tight pony tail with a clover scrunchie. He has gleaming, smiling gold eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Kaladan was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: He seems to be bored by most things; and doesn't want to be a sculptor and was forced into it by his family
Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 3d6+5, Ranged +4 / 3d6+0, Grapple +5
Possessions: 700 gp. Rhodochrosite (8 gp). Banded agate (8 gp).
Morgran Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Morgran isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is lazy, self-centered, vain, and jealous.
History: Morgran was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Barber. He has drifted from career to career and currently works as a Barber.
Motivation: He would like to get married and retire; and to be a spy again
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Job, Has a crush. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Zepar Respect, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'4", this man very much looks the part of a Fortune-teller. His blue hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west to a Fortune-teller, Zepar learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Zepar was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Selfish. Bonds: Job, Military, Family. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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