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Advanced [show]


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a green and blue handkerchief worn on his left side. His head has been shaved. He has hazel eyes and a green hat with a blue feather.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Body Guard job and began his own company from there.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Godfrey Watson, Male Human Paladin 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Pirithin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is thinning but still full. This brown eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pirithin took refuge in the large cave and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Pirithin Stoutman, Male Halfling Fighter 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears professional attire. His black fur is kept up in a ponytail inside a broad hat. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Seven studied abroad. After coming to the age of reason, Seven took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Seven In the Storm, Male Tabaxi Fighter 4
Medium (5'0") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 21000 cp. Moonstone (50 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Merihim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. His blue hair is smooth and relatively long. His eyes are likewise gold.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends.

Bonds: Rich, In love, Job, Attractive, Military, Adventurer. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Merihim Sage, Male Tiefling Monk 10
Medium (5'3") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 6000 sp. Black opal (500 gp). Carnelian (80 gp). Moss agate (10 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Ulfgar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Engraver, but he was a colossal failure. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Engraver again; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Ulfgar Brazzik, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 17 (+3)6 (-2)
Skills Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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