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NPC Generator

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Advanced [show]


Purban Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Opinionated. Flaws: Racist, Disease. Occupation: Healer

Voice: American accent

Attributes [hide]

Purban Warmwater, Male Halfling Commoner 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Dadalan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, violet shirt, and brown tie, and carries morningstars. His long red crest is drawn into a two foot long braid. His gold eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Glassblower, Dadalan learned a great deal about his father's area of expertise. A gifted student he started as a Miller, but he got bored and became a Glassblower. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Optimist. Bonds: Rich, Job, Enemies. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Dadalan Kimbatuul, Male Dragonborn Expert 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs


Hupe Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case, and he perpetually has his spear ready. He wears his chestnut hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Sellsword, Hupe learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to be a detective again

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, In love, Job. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Hupe Hilltopple, Male Halfling Paladin 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 69 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 16 (+3)15 (+2)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 5000 sp.


Social Check DCs


Ar-Baruk Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His white hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Sold as a small child to a wizard, Ar-Baruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Flaws: Cynical. Bonds: Attractive, Military, Mentor, Immigrant. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Ar-Baruk Hayes, Male Half-Orc Paladin 5
Medium (6'3") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His black hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Igden grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Justice. Flaws: Emotional. Bonds: Adventurer, Job, Enemies. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Igden Ironhide, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 500 gp.


Social Check DCs

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