Aldous Adley, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man likes to wear ponchos typically of a light tan in addition to tight pants. His red hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Miner for hire.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with Stetson hat. He is muscular with a powerful set of arms. He sports a flattop fur cut. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born into a rich family. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Insane, Shy. Bonds: Family, Rich. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Nordak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Nordak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Nordak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nordak's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Solid gold idol (800 gp).
Geoffrey Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of death around his neck, and a club on his belt. His hair is blonde and curly. He has amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: Wants to work out more often; and to be a cartwright again
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 70 pp. Black star sapphire (1300 gp). Smoky quartz (70 gp). Moss agate (15 gp). Banded agate (15 gp).
Kelter Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His silver hair is matted, messy, and big. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Kelter studied abroad. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 pp.
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