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NPC Generator

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Advanced [show]


Pikar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy, Hedonist. Bonds: Rich, Attractive, Religious. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Pikar Tosscobble, Male Halfling Cleric 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 90 pp. Blue quartz (14 gp). Blue quartz (14 gp). Deep blue spinel (500 gp). Jasper (70 gp). 1 Banded mail.


Social Check DCs


Shifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his greatsword always slung over his shoulder. His yellow fur is heavily combed to the left. His yellow unseeing eyes seem to look past you.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently the stress of being a Cartwright has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, Insomniac, Mundane. Bonds: Job, Debt. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Shifting In Woods, Male Tabaxi Warrior 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 11 (+0)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. With a patchy black beard and wild black hair. His eyes are a pleasant blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Hugh Barton, Male Human Wizard 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 200 pp. Lapis lazuli (7 gp). Amber (70 gp). Sardonyx (50 gp). Bloodstone (50 gp). Hematite (7 gp). Star rose quartz (50 gp). Blue quartz (7 gp). Alexandrite (600 gp). Fiery yellow corundum (1600 gp). Amber (70 gp).


Social Check DCs


Fibblestib Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Ugly. Bonds: Nature, Family, Mentor, Job. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Fibblestib Nackle, Male Gnome Barbarian 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 150 gp.


Social Check DCs


Ûkbûk Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy and is close to two feet long. This gray eyed southerner is not easily forgotten.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a brothel owner, Ûkbûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Insane. Bonds: Rich, Criminal record, Mentor, Religious. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Ûkbûk Hastings, Male Half-Orc Bard 4
Medium (5'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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