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Advanced [show]


Flame Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Herbalist uniform. He wears a feathered hat to cover his moderate length orange fur. His green eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful wizard made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Mentor, Debt. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Flame Hummingbird, Male Tabaxi Cleric 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Lapis lazuli (6 gp).


Social Check DCs


Bundrigo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries quarterstaffs. He sports a flattop hair cut. His eyes are amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Bundrigo Jamjar, Male Halfling Ranger 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Solomon Tindall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is still thick. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist, Opinionated, Artistic. Bonds: Attractive. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Solomon Tindall, Male Human Warrior 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Zepar Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and brown handkerchief worn on his right side. He is muscular with a powerful set of arms. He has styled his white hair well, parting it to the right. His eyes, though not visible through his cowl, are white.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Insane, Selfish. Bonds: Family, Adventurer. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Zepar Tranquil, Male Tiefling Druid 5
Medium (5'3") Tiefling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his falchion always slung over his shoulder. His skin is fair and his fingers are delicate and long. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Miner.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Henry Marlowe, Male Human Paladin 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. 1 Climber’s kit.


Social Check DCs

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