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NPC Generator

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Advanced [show]


Andram Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Miner does. His purple hair is lengthy and is close to two feet long. His white eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Religious. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Andram Brilliance, Male Tiefling Adept 9
Medium (6'9") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1400 gp.


Social Check DCs


Merihim Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a blue poncho over his likewise colored trousers and shirt, and is pretty ugly. His silver hair is unkempt and raggedy. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a brothel owner, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Stableman father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Mentor. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Merihim Pandaemonium, Male Tiefling Warrior 11
Medium (6'0") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Deception +6, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 220 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Dryden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown coat over a violet low-cut shirt, and a broad hat upon his head. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast plains. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Solomon Dryden, Male Human Adept 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Deception +6, History +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3200 gp. Coral (120 gp). Malachite (6 gp). Aquamarine (600 gp). Coral (120 gp).


Social Check DCs


Reynard Alby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Reynard was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Alby, Male Human Warrior 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Golden pearl (100 gp).


Social Check DCs


Ghash Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears a fancy pastel suit. His blonde hair is braided into rings. He has amber eyes and a pastel hat with a white feather.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Ghash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghash decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Half-Orc people; and to unite with his sister

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Military, Criminal record, Family. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Ghash Copeland, Male Half-Orc Warlock 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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