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Advanced [show]


Olgoth Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with tan highlights, and long yellow pants that bunch up around his shoes. His Stetson hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job, Nature. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Olgoth Wesley, Male Half-Orc Expert 3
Medium (6'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 8 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Halfling, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Holy water. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Tordek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tordek was born in the west. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Persistence. Flaws: Disease, Antagonistic. Bonds: Religious, Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Tordek Aranore, Male Dwarf Commoner 9
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 70 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 20 (+5)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 600 gp. A delicate silver chain set with a tourmaline (20 gp).


Social Check DCs


Charles Shelley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Charles Shelley, Male Human Wizard 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Halimath Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Navigator.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Addict, Shy. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Halimath Staurheim, Male Half-Elf Wizard 6
Medium (5'3") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 1000 sp. Eye agate (16 gp). Onyx (60 gp).


Social Check DCs


Rurik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He is physically well-built. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he wants revenge against orcs

Ideals: Disciplined, Philantrophist. Flaws: Insane, Mundane. Bonds: Job, Enemies. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Rurik Dankil, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1000 sp.


Social Check DCs

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