Vanuath Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. He wears a Stetson hat to cover his moderate length blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: Vanuath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Logical. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1000 gp.
Krusk Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His long black hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.
History: Born in the east to a Mortician, Krusk learned a great deal about his mother's area of expertise. Krusk was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Mortician. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Insane, Selfish. Bonds: Immigrant, Attractive, Job. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
Possessions: 1100 gp. Red garnet (150 gp). Chrysoprase (20 gp). Chrysoberyl (150 gp). 1 Minor magic item.
Sindri Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Religious, Mentor. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ahrim Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and curly. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Bather and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Red spinel (60 gp). Deep green spinel (60 gp). Rich purple corundum (700 gp). Aquamarine (400 gp). 1 Masterwork manacles. 1 Small steel mirror.
Cimer Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His face is scarred and worn.
Personality: Cimer is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven, Infernal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Golden circlet with four aquamarines (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and ruby ring (10000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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