Hork Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with blue highlights, and long tan pants that bunch up around his shoes. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Bowyer, who enjoyed hunting, Hork was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has drifted from career to career and currently works as a Assassin.
Motivation: Money/treasure; and a strong sense of loyalty to half-orc people
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Nature, Rich. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 52 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +10 / 4d6+5, Ranged +6 / 4d6+1, Grapple +5
Possessions: 800 pp. 1 Medium magic item.
Seven Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his white fur in a pixie cut. His blue eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. A true patriot, Seven would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shoemaker.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Impulsive, Antagonistic. Bonds: Poor, Military, Job. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 80 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Fiery yellow corundum (1100 gp). Silver pearl (40 gp). Bloodstone (50 gp). Rock crystal (50 gp). Freshwater pearl (15 gp). Zircon (50 gp). Violet garnet (1500 gp). White pearl (40 gp). Sardonyx (50 gp).
Ralf Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars, and carries sickles. He wears his golden hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Professionalism, Optimist, Logical. Flaws: Mundane. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp.
Bulzo Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with grey stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He wears a Stetson hat to cover his moderate length red hair. His brown eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is afraid of women and trembles around them
History: Bulzo lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Masseuse, but he was a colossal failure. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: To be a Masseuse again.
Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp).
Rimple Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. He wears his auburn hair up in a very large beehive style do. His green eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Rimple hails from a village terrorized by drow. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in bow use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against drow; and someone believes him a fraud
Ideals: Athletic, Impeccable, Optimist, Fighting. Bonds: Enemies. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 sp.
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