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Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His lavender fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: Windy lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Persistence. Flaws: Ugly, Insane, Shy. Bonds: Family. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Windy Shore, Male Tabaxi Rogue 8
Medium (5'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Athletics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Black pearl (600 gp). Golden yellow topaz (600 gp). Emerald (1600 gp).


Social Check DCs


Folgûm Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His golden hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Poor, Adventurer, Criminal record, Military, In love. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Folgûm Whitby, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp.


Social Check DCs


Mâku Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his kukri always slung over his shoulder, and he perpetually has his kukri ready. His hair is chestnut and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mâku is combative with any and all who dare try his patience in the slightest.

History: He got into the Glassblower business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his mother before him.

Motivation: To be a Carter again; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Mâku Clayden, Male Half-Orc Paladin 7
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Bloodstone (40 gp). Freshwater pearl (16 gp).


Social Check DCs


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: Born to a Servant, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dain and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Insomniac, Selfish, Antagonistic. Bonds: Poor, Family. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Dain Trueblood, Male Dwarf Cleric 10
Medium (4'2") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +4, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 800 gp. Blue quartz (15 gp). Red spinel (80 gp). Red spinel (80 gp). Black opal (1500 gp).


Social Check DCs


Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear violet clothing when he does not wear armor. His red crest, when down, is lengthy. His eyes are a pleasant red.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: He comes from a rich southern family. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Insane. Bonds: Has a crush, Rich, Family. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Warrior 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1400 gp. Tourmaline (120 gp). Lapis lazuli (4 gp). Jasper (70 gp). Sard (70 gp). Malachite (4 gp).


Social Check DCs

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