Zûmug Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with music.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.
Motivation: Retire the richest man in the north; and wants to open a new tavern
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 170 pp. Aquamarine (1600 gp). Violet garnet (1600 gp). Moss agate (11 gp). Eye agate (11 gp). Brown-green garnet (120 gp). Jet (120 gp). Onyx (70 gp). Zircon (70 gp).
Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy pastel pantaloons and a green scarf. With bright golden hair and a scraggly beard. He has green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Dilettante business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Dilettante. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and expand his business
Ideals: Justice. Flaws: Forgetful, Insomniac. Bonds: Job, Adventurer. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 13
Hit Points 77 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6
Possessions: 3000 gp. Jade (60 gp). Hematite (5 gp). Aquamarine (200 gp). Sardonyx (30 gp). Moss agate (5 gp). Rhodochrosite (5 gp). Black pearl (200 gp). Rich purple corundum (800 gp). Golden yellow topaz (200 gp). Banded agate (5 gp). Violet garnet (200 gp). Lapis lazuli (5 gp). Rose (30 gp). Bloodstone (30 gp). 1 Minor magic item.
Marbas Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. He has moderate length dark red hair. His black eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and to get a good night's sleep
Ideals: Persistence. Flaws: Fearful, Disease, Insomniac. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Draconic, Druidic, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Freshwater pearl (16 gp). Deep green spinel (150 gp). Banded agate (16 gp).
Mamnen Despair, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Mamnen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the east to a Dyer, Mamnen learned a great deal about his mother's area of expertise. When Mamnen reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Job, Religious. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Roondar Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with grey socks and a vest with buckled shoes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His red hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Roondar embodies much of what other species detest in the Gnomes. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Roondar was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Flaws: Disease, Antagonistic. Bonds: Immigrant, Family, Attractive. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Chalcedony (30 gp). Silver pearl (40 gp). 1 Minor magic item.
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