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NPC Generator

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Advanced [show]


Pelt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His long lavender fur is drawn into a two foot long braid. This amber eyed westerner is not easily forgotten.

Personality: Pelt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a great chef.

History: Gifted from a young age, Pelt studied abroad. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Criminal record, Family. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Pelt Shore, Male Tabaxi Adept 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp. Onyx (60 gp).


Social Check DCs


Galinndan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to loving parents in a slum to the south. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Galinndan Iranapha, Male Elf Commoner 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gormogord Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel costume with the symbols of magic on his torso. His white hair is thinning but still full. His brown eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing music.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Server mother left him crippled. He has never given up on his music dream.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Artistic, Gifted. Flaws: Shy, Disease. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Gormogord Copperkettle, Male Halfling Rogue 9
Small (3'3") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon, Infernal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 60000 cp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Silver chalice with lapis lazuli gems (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this southern man wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Glassblower and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Athletic, Persistence. Bonds: Criminal record, Military, Job. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barendd Gorunn, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Aelar Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive, Shy. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Aelar Xiloscient, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Jade (160 gp). Smoky quartz (30 gp). Blue star sapphire (500 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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