Diggory Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: The child of a Bowyer, who enjoyed hunting, Diggory was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Adventurer, Nature. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: Red spinel (120 gp). Violet garnet (1200 gp). Star ruby (1400 gp). Brown-green garnet (120 gp). Rhodochrosite (7 gp). 1 Medium magic item.
Ratak Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'6" northern man, he wears tight fitting clothing which further accentuates his frame. His golden hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Nature, Job, Immigrant, Family. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Taklinn Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy yellow suit. With a patchy silver beard and wild silver hair. He has green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Opinionated, Optimist. Bonds: Attractive, Adventurer, Religious, Immigrant. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 260 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (300 gp).
Gimurt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Mason. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Mason for hire.
Motivation: Sabotage a competitor; and his religion dominates his actions
Ideals: Pacifist, Gifted. Bonds: Job, Attractive, Religious. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 131 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. Golden yellow topaz (600 gp). Tourmaline (70 gp). Aquamarine (600 gp). Deep green spinel (70 gp). Violet garnet (600 gp). Star ruby (900 gp).
Dûgz Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has a red handlebar mustache and slicked back red hair. He has gleaming, smiling violet eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Dûgz was raised in a hard working conservative environment. A freak accident while working with his Banker mother left him crippled. He now owns his own business.
Motivation: To pay off his debts; and to be a banker again
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Debt. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 14)
Armor Class 13
Hit Points 55 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 5000 gp. Alexandrite (600 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Onyx (50 gp). Coral (160 gp). Alexandrite (600 gp). Emerald (1600 gp). Black opal (1600 gp). White opal (1600 gp). Freshwater pearl (13 gp). Aquamarine (600 gp). Jade (160 gp). Aquamarine (600 gp). Banded agate (13 gp). Alexandrite (600 gp). 1 Minor magic item.
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