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Advanced [show]


Vonbin Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey cloak and cross-gartered brown stockings. His hair is short and red. His blue eyes peer out from beneath his broad grey hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Disciplined, Artistic. Bonds: Military, Adventurer, Job. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Vonbin Glanhig, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


River Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His white fur is matted, messy, and big. His eyes are yellow and he is always smoking a pipe.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, his parents were killed by a illithids raid, leaving River alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. River was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Enemies, Mentor. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

River Peak, Male Tabaxi Ranger 10
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Athletics +7, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1700 gp.


Social Check DCs


Fargas Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His red hair is drawn into a tight pony tail with a card scrunchie. This gray eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Fargas was left his mother's suit of armor and trained in its use and care. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job, Military. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Fargas Underfoot, Male Halfling Sorcerer 10
Small (3'1") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 64 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Religious. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Tim Wilmont, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Eberk Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black painted combat armor at almost all times. His brown hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Cartwright, his mother struggled to pay the bills. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly. Bonds: Guardian, Adventurer, Poor. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Eberk Daerdahk, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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