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NPC Generator

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Advanced [show]


Ombul Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Miller. His hair, while still mostly red, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Miller.

Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Ombul Tealeaf, Male Halfling Monk 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 69 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)19 (+4) 13 (+1)16 (+3)
Skills Arcana +9, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Celestial, Orc, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 12000 gp. Jade (110 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Red spinel (110 gp). Blue quartz (16 gp). Chrysoberyl (110 gp). Smoky quartz (20 gp). Black star sapphire (1500 gp). Smoky quartz (20 gp). Black pearl (1500 gp). Eye agate (16 gp). Alexandrite (1500 gp). Amethyst (110 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Rose (20 gp). Bloodstone (20 gp). Alexandrite (1500 gp). Tourmaline (110 gp). Eye agate (16 gp). Violet garnet (1500 gp). Moss agate (16 gp). Obsidian (16 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair has been sun bleached extensively. His eyes are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better world.

Motivation: He wants revenge against drow; and to reunite with his old friends

Ideals: Persistence, Gifted. Bonds: Adventurer, Nature, Enemies. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Paladin 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Jeweled anklet (2000 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Zogdûsh Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with black colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His hair is auburn and curly. He has gray eyes and a black hat with a violet feather.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Zogdûsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Zogdûsh's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zogdûsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Zogdûsh Law, Male Half-Orc Warlock 6
Medium (5'7") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Golden yellow topaz (800 gp). Eye agate (5 gp).


Social Check DCs


Ribbles Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tight fitting black shirt and pants. His tied-back hair is brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Has a crush, Adventurer, Nature. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Ribbles Gummen, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 17 (+3)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 31000 sp. Jet (120 gp). 1 Minor magic item.


Social Check DCs


Zûmug Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Zûmug was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Zûmug's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Zûmug and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Religious, In love, Military. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Zûmug Walcott, Male Half-Orc Druid 3
Medium (6'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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