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NPC Generator

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Advanced [show]


Zephan Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He wears his chestnut hair up. His eyes are a pleasant gold.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and wants to have a good time and be beloved

Ideals: Persistence, Gifted, Optimist. Flaws: Shy. Bonds: Family. Occupation: Tailor

Voice: French accent

Attributes [hide]

Zephan Allure, Male Tiefling Monk 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp.


Social Check DCs


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man sports brown clothing, slightly heavier than average wear. He has styled his brown hair well, parting it to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. A freak accident while working with his Fletcher mother left him crippled. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Poor, Attractive, Criminal record, Adventurer. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Cockaby Albaratie, Male Gnome Fighter 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 70 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Jet (150 gp). Smoky quartz (20 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: Chay was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chay grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chay. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and someone believes him a fraud

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Criminal record, Enemies. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Chay Nimblefingers, Male Halfling Aristocrat 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Brown-green garnet (80 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratanák Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is long and blonde with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Ratanák Brixton, Male Half-Orc Cleric 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue tunic with black highlights, and long violet pants that bunch up around his shoes. He keeps his long orange fur kept up in a rat tail. His eyes are blue and beady.

Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Mentor. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Dagger Shoe, Male Tabaxi Monk 5
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. White opal (900 gp).


Social Check DCs

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