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Advanced [show]


Senteq Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear black clothing when he does not wear armor. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves painting and to teach people painting more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich southern family. Through the years after Senteq was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Senteq's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Adventurer, Rich. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Senteq Boondiggles, Male Gnome Expert 9
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 58 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Dwarven, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1700 gp. Old masterpiece painting (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has moderate length brown hair. His eyes are black and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Priest business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to be a barber again

Ideals: Joker. Flaws: Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Zepar Lithe, Male Tiefling Paladin 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 18 (+4)15 (+2)
Skills History +5, Perception +7
Senses Passive Perception 17
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 4000 sp. Rose (30 gp). Iolite (30 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His auburn hair and beard is wavy and long. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and to clean up the streets

Flaws: Shy, Disease. Bonds: Rich, Slave, Guardian. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Vondal Stoutale, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 71 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black cloak and cross-gartered grey stockings. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: His mother raised him in a mountain cabin. Through the years after Five was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Five's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Five In the Wind, Male Tabaxi Warrior 7
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 9000 sp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky brown painted plate armor and is in decent physical shape. His red hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Bather, Geoffrey learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Geoffrey was left his mother's suit of armor and trained in its use and care. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Brandon, Male Human Wizard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Intimidation +6, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs

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