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NPC Generator

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Advanced [show]


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Impulsive. Bonds: Slave, Rich, Adventurer. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Coombs, Male Human Monk 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with blue colored cloaks and clothing. He sports a long auburn beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oloric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oloric. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Oloric Frostbeard, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 pp.


Social Check DCs


Glûk Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Glûk is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Attractive, Family. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Glûk Wesley, Male Half-Orc Expert 11
Medium (6'0") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1600 gp. White opal (1000 gp). Chalcedony (40 gp). White pearl (160 gp). Jet (160 gp). Rock crystal (40 gp).


Social Check DCs


Euron Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is typically in his Blacksmith uniform. His clothes are grease stained in places. His red hair is lengthy and is close to two feet long. His black eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Unemployed, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has achieved small success as a Blacksmith.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Passionate. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Euron Knack, Male Tiefling Ranger 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +4, Performance +7
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Byron, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a simple white robe with tan stripes complete with hood. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: He was born several months after his mother was called into army service. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Persistence, Optimist. Flaws: Shy. Bonds: Military, Nature. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Henry Byron, Male Human Warlock 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 15 (+2)13 (+1)
Skills Acrobatics +4, History +6
Senses Passive Perception 12
Languages Common, Giant, Halfling, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 30 pp. 1 Masterwork Artisan’s tools.


Social Check DCs

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