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Thokk Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Artistic, Athletic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Thokk Conway, Male Half-Orc Aristocrat 9
Medium (5'0") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Goblin, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He has done his best to style his orange fur to look like a famous performer. His face is scarred and worn.

Personality: Aura is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he wants revenge against illithids

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Aura Of Winter, Male Tabaxi Wizard 6
Medium (5'5") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 400 gp. A small bag of saffron. (100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his hand crossbow. He is portly but not overly obese. He wears his beige fur down. His blue unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cask In the Morning, Male Tabaxi Druid 2
Medium (6'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4000 cp. 2 Smokesticks.


Social Check DCs


Shifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, pastel, dusty cloak. He wears his gray fur up. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the south to a Spy, Shifting learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To be a Body Guard again.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Shifting Thunder, Male Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)9 (-1) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light violet in addition to tight pants. His red crest is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Gorbundus was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. In the meantime he has taken over work as a Knight and occasionally as a mercenary.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gorbundus Yarjerit, Male Dragonborn Sorcerer 10
Medium (6'6") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Medicine +5, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 1500 gp. An abacus with copper, silver and gold markers (140 gp).


Social Check DCs

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