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Advanced [show]


Erdan Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with top hat. He wears a top hat to cover his moderate length white hair. His gray eyes dart from person to person.

Personality: Calm and collected, he is a well trained Assassin. The war was a terrible time for him, and Erdan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a goblins raid, leaving Erdan alone in the world. After a stint in an orphanage, he was adopted. He struck the Assassin job and began his own company from there.

Motivation: Further expansion of business; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Job, Military, Enemies. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Erdan Ostoroth, Male Elf Paladin 10
Medium (4'8") Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Taklinn Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Philantrophist. Bonds: Rich, Military, Attractive. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Taklinn Strakeln, Male Dwarf Commoner 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Deception +3, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Gerard Wilmont, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in black turtlenecks beneath a green coat with black slacks. He has wavy white hair. He has several tiny jet earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Fighting. Bonds: Rich, Attractive, Immigrant. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Drogo Fidget, Male Human Commoner 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kothûg Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He wears his black hair down. He has gleaming, smiling brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Kothûg studied abroad. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Gifted. Bonds: Immigrant, Religious. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Kothûg Tindall, Male Half-Orc Aristocrat 3
Medium (5'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Cloth of gold vestments (110 gp). Old masterpiece painting (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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