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Arjhan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His bronze crest is singed and shortened. His gold eyes peer out from beneath his feathered tan hat.

Personality: Arjhan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Military, Adventurer. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Arjhan Mystan, Male Dragonborn Cleric 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. White pearl (130 gp). Red spinel (130 gp).


Social Check DCs


Aerdeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Aerdeth grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Adventurer, Job. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aerdeth Galanodel, Male Elf Barbarian 7
Medium (4'9") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Sardonyx (80 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Immeral Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Elves.

History: Immeral hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids; and elven compassion

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Rich, Enemies. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Immeral Xistsrith, Male Elf Paladin 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kilvar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Shy, Addict. Bonds: Adventurer, Nature, Rich. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Kilvar Brazzik, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Thamuz Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His chestnut hair is long and unkept. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Map Maker. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He struck the Map Maker job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Thamuz Pursuit, Male Tiefling Fighter 6
Medium (5'0") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 8 (-1)19 (+4)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 4000 sp. Amber (90 gp). 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Simple lock.


Social Check DCs

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