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NPC Generator

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Advanced [show]


Rimmon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears tan trousers with red and blue striped suspenders. He wears various colorful collared shirts. His hair is white and very short. He has several tiny emerald earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Rimmon Tranquil, Male Tiefling Rogue 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Rangrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his pickaxe. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Cynical, Antagonistic. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Rangrim Brawnanvil, Male Dwarf Adept 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Joser will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Extrovert, Fighting. Bonds: Attractive, Nature, Military, Job. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Joser Tallfellow, Male Halfling Barbarian 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 10 (+0)8 (-1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Wiggens Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 8 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Wiggens Oomtrowl, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20 pp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Bathin Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver and curly. His red eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a plains tribe. His childhood dream was to be a Marshal, but he was a colossal failure. He now mingles about in high society.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to be a marshal again

Flaws: Antagonistic, Addict. Bonds: Rich, Nature, Job. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Bathin Brilliance, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Coral (100 gp). Obsidian (5 gp).


Social Check DCs

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