Carrie Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his green robe. He carries a battered glaive and tarnished hand crossbow as well. He wears his chestnut hair down. His brown eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a orcs raid, leaving Carrie alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Hematite (14 gp). Rhodochrosite (14 gp).
Tethren Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. He keeps his long red hair kept up in a rat tail. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Tethren was born on a far northern island where he grew up under the tutelage of his mother, an expert Herbalist. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Insane, Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Thoradin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely tan suit with grey socks and a vest with buckled shoes. He wears his golden hair up. His hazel eyes are passionate and lively.
Personality: Thoradin is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted, Artistic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Trail Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white fur up. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1900 gp. Deep blue spinel (900 gp). 1 Minor magic item.
Thradal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His eyes are a pleasant amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Immigrant, Slave. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 320 gp.
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