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Advanced [show]


Gilthur Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his left side. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His chestnut hair, when down, is lengthy. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Tailor in town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Tailor.

Motivation: Dwarven compassion; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Criminal record, Job, Religious. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Gilthur Burrowfound, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 180 gp.


Social Check DCs


Valafar Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large brown jacket. His chestnut hair is long and unkept. His black eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Hunter, who enjoyed hunting, Valafar was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He became a Farmer soon after.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Valafar Doubt, Male Tiefling Rogue 7
Medium (5'3") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 200 gp. Hematite (8 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp).


Social Check DCs


Mamnen Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Mamnen and his spouse have recently divorced.

Motivation: To find somewhere to settle down.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Mamnen Patience, Male Tiefling Commoner 7
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 20000 cp. Chalcedony (80 gp). Violet garnet (1300 gp). Black opal (700 gp).


Social Check DCs


Namfoodle Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair is blonde and very short. He has brown eyes and a green hat with a grey feather.

Personality: Namfoodle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Sage, but he was a colossal failure. He has never given up on his painting dream.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Artistic, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Namfoodle Fabblestabble, Male Gnome Aristocrat 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 134 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)16 (+3) 18 (+4)11 (+0)
Skills Athletics +7, Persuasion +5
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Infernal, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +5

Possessions: 6000 gp. Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (1400 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Minor magic item.


Social Check DCs


Nadarr Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is bristling with hidden weapons, mostly crossbows and warhammers. He wears his blue crest up. He wears large thick round spectacles.

Personality: Nadarr speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: Nadarr was born with his mother's beautiful face. When Nadarr reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Military, Attractive. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Nadarr Umbyrphrael, Male Dragonborn Rogue 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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