Oskar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing writing.
History: The child of western immigrants he idolized his mother. In his 10th year, his parents were killed by a brigands raid, leaving Oskar alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 11 years.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and a strong sense of loyalty to dwarven people
Ideals: Artistic. Flaws: Racist. Bonds: Enemies, Immigrant, Job. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.
Korfel Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Attractive, Job. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 40 pp.
Gimurt Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts. His hair is red and curly. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich northern family. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.
Motivation: He's in love; and money/treasure
Ideals: Logical. Bonds: Family, Job, Rich, Has a crush. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4 Acid flasks.
Zook Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a greataxe. He has styled his red hair well, parting it to the right. He has violet eyes and a green hat with a white feather.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: His father raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 240 gp.
Alexandre Lincoln, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His white hair is smooth and relatively long. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of southern immigrants he idolized his father. Alexandre was born on a far southern plains where he grew up under the tutelage of his father, an expert Stableman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
