Harbek Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Fighting. Bonds: Attractive, Has a crush, Rich, Nature. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. Red spinel (100 gp). 1 Small steel mirror.
Fenriz Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a fancy violet suit. His purple hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.
Personality: Fenriz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: Born in the south to a Miner, Fenriz learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 60 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp.
Nutae Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear green tank tops with red pants. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Nutae's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.
Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Immigrant, Rich. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Half-Plate.
Anselm Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He wears a small hat to hide his balding. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born at the edge of vast desert. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Aquan, Terran, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Nelkin Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this southern man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Nelkin was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Some 6 years later his spouse died after the birth of his son. Heartbroken, Nelkin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Attractive, In love. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!