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NPC Generator

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Advanced [show]


Varis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple white line shooting up and back down. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is short and white. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Varis was born with his mother's beautiful face. After coming to the age of reason, Varis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Varis Caerdonel, Male Elf Cleric 12
Medium (4'7") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 89 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: Deep green spinel (140 gp). Aquamarine (1300 gp). Moonstone (60 gp). Star rose quartz (60 gp). Iolite (60 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Barendd Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His black hair is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Barendd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barendd. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Attractive, Nature, Criminal record, Military. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Barendd Torevir, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)9 (-1) 18 (+4)10 (+0)
Skills Medicine +6, Performance +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Baradad Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with black colored cloaks and clothing. His gold crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Baradad lived on a farm with his father, near the main road leading to a nearby town. In his 11th year, his parents were killed by a orcs raid, leaving Baradad alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Baradad Shestendeliath, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Carnelian (40 gp). Pink pearl (110 gp). Freshwater pearl (10 gp). Golden yellow topaz (1200 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He has silver eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Joker. Bonds: Attractive, Military, Criminal record. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Justice, Male Tiefling Ranger 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 380 gp. 1 Superior lock.


Social Check DCs


Pirithin Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love.

Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Pirithin Fatrabbit, Male Halfling Warrior 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Red garnet (80 gp). 1 Minor magic item.


Social Check DCs

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