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NPC Generator

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Advanced [show]


Fibblestib Beren, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Fibblestib is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Addict, Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Fibblestib Beren, Male Gnome Rogue 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 54 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He wears a colorful flower in his lavender fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Bonds: Rich, Attractive, Military, Mentor, Immigrant. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Ethereal Mist, Male Tabaxi Commoner 9
Medium (5'10") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1900 gp. Azurite (16 gp). Rose (20 gp). Deep blue spinel (1200 gp). Carnelian (20 gp). Jade (40 gp). Star rose quartz (20 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His yellow fur has been sun bleached extensively. He has several tiny topaz earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Serpent was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Serpent Blossom, Male Tabaxi Bard 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)19 (+4) 16 (+3)17 (+3)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 1400 gp. A necklace of small pink pearls (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold music box (4000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Bathin Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting tan shirt and pants. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Dyer for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Pacifist. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Bathin Ignominy, Male Tiefling Commoner 4
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is heavily combed to the left. This hazel eyed easterner is not easily forgotten.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. A true patriot, Corkitron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Corkitron was born in the east. At a young age he loved to build and create. Corkitron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Corkitron Underfoot, Male Halfling Expert 9
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Lapis lazuli (11 gp).


Social Check DCs

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